Level Designer


MAC-10 + Props
Modelled with 3DSMax, Textured with Photoshop and Quixel Suite, rendered in Marmoset Toolbag 2.

I started this project to learn and/or get better at a few programs (especially Quixel Suite/dDO), and to develop a PBR pipeline. The pipeline took me the longest; a lot of trial and error!

Polycount: 21,421 Tris (gun only)

Resolution: 2K

Polycount thread: http://www.polycount.com/forum/showthread.php?t=147345

M10Scene4Again M10Scene2 M10Scene3 M10Splatter4Again   M10Stripes3Again M10-FPVStriped M10Box1