Environment Artist

Resume

Media worked on:

paw patrol

Paw Patrol

Kendall & Kylie

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Kim Kardashian: Hollywood

STARDOM-HOLLYWOOD-Icon

Stardom: Hollywood

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Knights of Puzzelot

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Stardom: The A-List

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Zombies Ate My Friends

 

 

 

 

 

 

Summary: 

Game Artist focusing on 3D Environment modelling & texturing, with an eye for detail. Very experienced with 3DSMax, Photoshop, and Unreal Engine. Self-motivated, multifaceted creative committed to creating engaging, memorable games as part of an integrated team.

 

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Connect with me on LinkedIn

 

 

 

Work Experience In Brief:

  • Texture Artist, Guru Studio- March 2016 – March 2017:
    Worked on Paw Patrol.
  • Junior Production Artist, Glu Toronto- April – October 2015:
    Titles included: Kendall & Kylie, and Kim Kardashian: Hollywood.
  • QA Technician, Glu Toronto- 2012-2015:
    Titles included: Stardom: Hollywood, Zombies Ate My Friends and more.
  • Environment Artist, Frostfire Games- 2012:
    Titles included: Redshift.

Software:

  • Top skills: Photoshop, Substance Painter, 3DS Max, Maya, UDK, UE4, Quixel Suite, uvLayout.
  • Additional skills: Mari, Unity, Z-Brush, Flash, Premiere, xNormal, Scaleform, Toolbag 2, After Effects.