Level Designer

Truck Shop


Made with: 3DSMax, Substance Painter, Photoshop

10,725 Polys
2K Textures displayed, made in 4K
Rendered with iRay in Substance

Modelling time: approx 16.5 hours
Texturing time: approx 34 hours
Revision time: 3 hours – 53.5 hours total

Polycount thread can be found here

(Based off this lovely concept by Paulina Sajniak)


Unreal4 Renders: